Materials[4] = {  }
SourceModels[0] = {}
StaticMaterials[4] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = None
        MaterialSlotName = Chair_leather
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 280.202, 382.626, 0, 0 }
        }
    }
    StaticMaterials[1] =
    {
        MaterialInterface = None
        MaterialSlotName = Chair_chrome
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 296.261, 402.509, 0, 0 }
        }
    }
    StaticMaterials[2] =
    {
        MaterialInterface = None
        MaterialSlotName = Chair
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 286.67, 382.933, 0, 0 }
        }
    }
    StaticMaterials[3] =
    {
        MaterialInterface = None
        MaterialSlotName = Chair_plastic
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 294.173, 337.64, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=0, Y=0, Z=0 }
    BoxExtent = { X=0, Y=0, Z=0 }
    SphereRadius = 0
}
