Materials[8] = {  }
SourceModels[0] = {}
StaticMaterials[8] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = None
        MaterialSlotName = Hangar_floor_mtl_2
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 2823.55, 1.12269, 1.12269, 26622.3 }
        }
    }
    StaticMaterials[1] =
    {
        MaterialInterface = None
        MaterialSlotName = MI_Trims_B_2
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 751.674, 3806.48, 15448.5, 26319.9 }
        }
    }
    StaticMaterials[2] =
    {
        MaterialInterface = None
        MaterialSlotName = MI_Trims_B
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 1859.49, 3971.52, 20990, 22395.8 }
        }
    }
    StaticMaterials[3] =
    {
        MaterialInterface = None
        MaterialSlotName = Hangar_Wall03_mtl_2
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 8916.91, 1.03365, 1.03365, 30381.5 }
        }
    }
    StaticMaterials[4] =
    {
        MaterialInterface = None
        MaterialSlotName = MI_Red_Light_1
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 125.976, 144.972, 625.211, 25940.2 }
        }
    }
    StaticMaterials[5] =
    {
        MaterialInterface = None
        MaterialSlotName = M_Steel_3
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 128.699, 149.256, 616.957, 23309.6 }
        }
    }
    StaticMaterials[6] =
    {
        MaterialInterface = None
        MaterialSlotName = lambert1
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 0, 657.227, 0 }
        }
    }
    StaticMaterials[7] =
    {
        MaterialInterface = None
        MaterialSlotName = lambert5
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 453.865, 1.16691, 1.16691, 15511.5 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=0, Y=0, Z=0 }
    BoxExtent = { X=0, Y=0, Z=0 }
    SphereRadius = 0
}
