Materials[3] = {  }
SourceModels[0] = {}
StaticMaterials[3] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = None
        MaterialSlotName = MI_PowerCells
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 1015.29, 1015.29, 10608.3, 5895.21 }
        }
    }
    StaticMaterials[1] =
    {
        MaterialInterface = None
        MaterialSlotName = MI_PowerCellLight
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 139.997, 109.467, 1556.77, 5486.27 }
        }
    }
    StaticMaterials[2] =
    {
        MaterialInterface = None
        MaterialSlotName = MI_Trim_A_Shiny
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 248.543, 61.3888, 1146.16, 5964.58 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=0, Y=0, Z=0 }
    BoxExtent = { X=0, Y=0, Z=0 }
    SphereRadius = 0
}
