Materials[10] = {  }
SourceModels[0] = {}
StaticMaterials[10] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = None
        MaterialSlotName = white
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 2340.16, 2954.82, 0, 0 }
        }
    }
    StaticMaterials[1] =
    {
        MaterialInterface = None
        MaterialSlotName = pink
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 2973.56, 0, 0 }
        }
    }
    StaticMaterials[2] =
    {
        MaterialInterface = None
        MaterialSlotName = yellow
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 3073.94, 2972.3, 0, 0 }
        }
    }
    StaticMaterials[3] =
    {
        MaterialInterface = None
        MaterialSlotName = black_30
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 2883.36, 0, 0 }
        }
    }
    StaticMaterials[4] =
    {
        MaterialInterface = None
        MaterialSlotName = purple
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 2915.18, 2984.08, 0, 0 }
        }
    }
    StaticMaterials[5] =
    {
        MaterialInterface = None
        MaterialSlotName = black_81
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 753.711, 2912.19, 0, 0 }
        }
    }
    StaticMaterials[6] =
    {
        MaterialInterface = None
        MaterialSlotName = cyan
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 3008.88, 0, 0 }
        }
    }
    StaticMaterials[7] =
    {
        MaterialInterface = None
        MaterialSlotName = SDCS_f_kunoichi_tex01_black
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 226.402, 2996.48, 0, 0 }
        }
    }
    StaticMaterials[8] =
    {
        MaterialInterface = None
        MaterialSlotName = Material #2
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 0, 0, 0 }
        }
    }
    StaticMaterials[9] =
    {
        MaterialInterface = None
        MaterialSlotName = meki
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 2942.67, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=0, Y=0, Z=0 }
    BoxExtent = { X=0, Y=0, Z=0 }
    SphereRadius = 0
}
