Materials[10] = {  }
SourceModels[0] = {}
StaticMaterials[10] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = None
        MaterialSlotName = gray_123
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 6.42229, 2641.34, 0, 0 }
        }
    }
    StaticMaterials[1] =
    {
        MaterialInterface = None
        MaterialSlotName = white
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 17.5751, 2668.23, 0, 0 }
        }
    }
    StaticMaterials[2] =
    {
        MaterialInterface = None
        MaterialSlotName = black_30
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 10.7463, 2500.93, 0, 0 }
        }
    }
    StaticMaterials[3] =
    {
        MaterialInterface = None
        MaterialSlotName = dark_blue
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 2659.84, 0, 0 }
        }
    }
    StaticMaterials[4] =
    {
        MaterialInterface = None
        MaterialSlotName = blue
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 2682.8, 0, 0 }
        }
    }
    StaticMaterials[5] =
    {
        MaterialInterface = None
        MaterialSlotName = red
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 8.40058, 2664.28, 0, 0 }
        }
    }
    StaticMaterials[6] =
    {
        MaterialInterface = None
        MaterialSlotName = MI_Clear_EXG
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 13.1786, 2662.64, 0, 0 }
        }
    }
    StaticMaterials[7] =
    {
        MaterialInterface = None
        MaterialSlotName = yellow
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 2633.51, 0, 0 }
        }
    }
    StaticMaterials[8] =
    {
        MaterialInterface = None
        MaterialSlotName = clear_cyan
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 6.15747, 2518.03, 0, 0 }
        }
    }
    StaticMaterials[9] =
    {
        MaterialInterface = None
        MaterialSlotName = clear_green
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 6.84815, 2614.92, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=0, Y=0, Z=0 }
    BoxExtent = { X=0, Y=0, Z=0 }
    SphereRadius = 0
}
