Materials[15] = {  }
SourceModels[0] = {}
StaticMaterials[15] =
{
    StaticMaterials[0] =
    {
        MaterialInterface = None
        MaterialSlotName = white
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 40.1606, 0, 0, 0 }
        }
    }
    StaticMaterials[1] =
    {
        MaterialInterface = None
        MaterialSlotName = gray_162
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 34.5035, 0, 0, 0 }
        }
    }
    StaticMaterials[2] =
    {
        MaterialInterface = None
        MaterialSlotName = light_red
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 37.2117, 0, 0, 0 }
        }
    }
    StaticMaterials[3] =
    {
        MaterialInterface = None
        MaterialSlotName = black_57
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 29.8272, 0, 0, 0 }
        }
    }
    StaticMaterials[4] =
    {
        MaterialInterface = None
        MaterialSlotName = yellow
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 23.6167, 0, 0, 0 }
        }
    }
    StaticMaterials[5] =
    {
        MaterialInterface = None
        MaterialSlotName = HGWFM_gundam_quest_tex_black
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 358.624, 0, 0, 0 }
        }
    }
    StaticMaterials[6] =
    {
        MaterialInterface = None
        MaterialSlotName = light_blue
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 28.4356, 0, 0, 0 }
        }
    }
    StaticMaterials[7] =
    {
        MaterialInterface = None
        MaterialSlotName = seal_red
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 0, 0, 0 }
        }
    }
    StaticMaterials[8] =
    {
        MaterialInterface = None
        MaterialSlotName = seal_black_30
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 446.156, 0, 0, 0 }
        }
    }
    StaticMaterials[9] =
    {
        MaterialInterface = None
        MaterialSlotName = clear_green
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 0, 0, 0 }
        }
    }
    StaticMaterials[10] =
    {
        MaterialInterface = None
        MaterialSlotName = black_57_02
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 0, 0, 0 }
        }
    }
    StaticMaterials[11] =
    {
        MaterialInterface = None
        MaterialSlotName = HGWFM_gundam_quest_tex_red
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 435.696, 0, 0, 0 }
        }
    }
    StaticMaterials[12] =
    {
        MaterialInterface = None
        MaterialSlotName = HGWFM_gundam_quest_tex_white
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 377.015, 0, 0, 0 }
        }
    }
    StaticMaterials[13] =
    {
        MaterialInterface = None
        MaterialSlotName = seal_gray_178
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 0, 0, 0 }
        }
    }
    StaticMaterials[14] =
    {
        MaterialInterface = None
        MaterialSlotName = clear_blue
        UVChannelData =
        {
            bInitialized = true
            bOverrideDensities = false
            LocalUVDensities[4] = { 0, 0, 0, 0 }
        }
    }
}
Sockets[0] = {}
ExtendedBounds =
{
    Origin = { X=0, Y=0, Z=0 }
    BoxExtent = { X=0, Y=0, Z=0 }
    SphereRadius = 0
}
